
He’s been helping to create gameplay mechanics for neurorehabilitation for stroke victims, and he collaborated with Adam Gazzaley on Neuroracer, which was featured on the cover of Nature magazine. He sees that immersive technologies in the medical field are allowing him to collaborate with cutting-edge neuroscientists and researchers, he’s able to create some real pro-social benefit to help people, and it also challenges his skills as a game designer in having to create new embodied gameplay that needs to show empirical results with peer review studies. Noah Falstein started as a game design pioneer back in 1980, and lately he’s been collaborating a lot with virtual reality companies like MindMaze, Akili Interactive Labs, StoryUp, and AppliedVR on different immersive medical applications and serious games.
